Features:
- 14 new fill types that work globally on any map
- Compatible with both base game and modded maps
- Stone materials: limestone, gravel (8-16), construction gravel (16-30), crushed stone (0-32) and tumbled stone (12-24)
- Soil materials: soil, top soil, pot soil and dirt
- Also adds sand, coal, organic waste, compost and charcoal
- Suited to roleplay, transport missions and use by other mods
- Leaves all other gameplay elements unchanged for maximum compatibility
- Console compatible
- Bulk Fill Station: outputs all BULK category fill types, $100
- Bulk Sell Station: accepts all BULK category fill types, $1
- Supports maps with more than 6 density map channels (128+ height types)
- Made by w33zl
Additional Filltypes expands Farming Simulator 25 with a collection of 14 new materials that work globally on any map, whether it is a base game map or a modded one. The new fill types suit roleplay, open up extra income through transport missions and can be used by other mods that want to build on them.
The list covers construction and landscaping materials such as limestone for grinding into lime, washed gravel in 8-16 and 16-30 grades, crushed stone (0-32) for foundations, decorative tumbled stone (12-24) and sand. It also adds coal, unsorted soil, sorted top soil, high-nutrient pot soil, dirt as a filling material, organic waste for making compost, nutrient-rich compost for poor or eroded fields and lightweight charcoal.
Apart from the new fill types the mod deliberately leaves gameplay untouched to stay as compatible as possible, consoles included. Two buildings make the materials easy to handle: a Bulk Fill Station for $100 that outputs every BULK category fill type, and a Bulk Sell Station for $1 that accepts them, covering both base game and modded bulk goods.
