Features:
- For BeamNG.drive 0.40.x
- Direction-aware wound patterns adapt to impact angle on dashboard, steering wheel, doors and footwell
- Blood pools leave curved tire tracks that follow steering and drifting arcs
- Real-time gravity-based blood dripping from damaged cabin surfaces
- Decapitation triggers a systolic arterial geyser effect every 0.30 seconds
- Windshield cranial impact splatter renders in both cockpit and chase camera views
- Only actual wound and tear sites bleed, keeping dummy materials otherwise intact
- Requires a compatible dummy mod for full occupant tracking
- Includes controls to reload scripts and reset vehicle materials
Project Redline is a trauma and forensic blood system that brings realistic injury dynamics to vehicle crashes in BeamNG.drive. It connects the game's soft-body deformation with biological reactions, creating a more immersive and visceral crash experience.
The system adds direction-aware wounds that change depending on impact angle, along with gravity-driven blood dripping, curved tire tracks through blood pools, and dramatic arterial effects triggered by severe trauma such as decapitation. Blood splatter on the windshield is visible from both cockpit and chase cameras, while dummy materials remain unaffected except at actual wound sites.
This mod is aimed at players who want a more intense and realistic crash simulation, particularly those interested in forensic-style detail and dynamic injury feedback. A compatible dummy mod is needed for full occupant tracking support.
The original author of this mod is unknown. Is this your mod? Contact us and we will credit you.
