Hakone Nanamagari for BeamNG.drive
This is a faithful recreation of a real Japanese mountain pass on the Old Tōkaidō road in Kanagawa Prefecture. The name “Nanamagari” translates to “Seven Turns,” though the stretch is actually famous for 13 consecutive bends packed back to back. It is a short, technical touge route, not a wide highway or a flat proving ground, so the whole point is corner rhythm, braking discipline, and precise steering rather than top speed.
The route
The road throws hairpin after hairpin at you with almost no rest in between, which means one bad corner bleeds straight into the next. Brake before the turn, rotate through the apex, get back on the throttle, then immediately set up for the following bend. Late braking gets punished hard, especially in heavier cars or high-power builds, and the downhill direction stretches braking distances and exaggerates weight transfer. It is a great place to feel out FWD, RWD, and AWD differences on the same piece of tarmac.
What it’s good for
Compact sports cars, older sedans, lightweight hatchbacks, and Japanese performance builds suit the narrow road perfectly. Larger SUVs, trucks, and long vehicles need wider lines, which makes the pass a neat test of how vehicle size changes difficulty. Run the same car uphill and downhill to compare braking and acceleration, or swap tire setups to see how grip holds through the turns. Soft suspension floats more through the direction changes; stiff track setups feel sharper but less forgiving on uneven surfaces.
Installing is simple: drop the .zip straight into your BeamNG.drive mods folder — don’t unzip it — and it appears in the in-game selector. New to mods? Our BeamNG.drive installation guide walks through every step.
🔧 Our Test Notes
Hands-on notes from the CrashMods team
The name translates to "Seven Turns," but the road actually deals you thirteen, stacked so tightly there's nowhere to breathe between them—and that's the entire workout. One rushed corner bleeds into the next, so the pass drills the full tongue-in-cheek sentence into you: braking done early, rotate through the apex, feed the power back in, and set up the following bend before you've finished celebrating this one. Downhill is the honest examiner—braking distances grow, weight transfer gets exaggerated, and heavy or overpowered builds are exposed within three corners. It's also the best back-to-back comparison stretch we've run: the same car uphill then down, FWD against RWD against AWD, soft suspension floating through the direction changes while stiff setups bite harder but punish the uneven patches. Being a faithful recreation of the real Kanagawa road gives it more personality than its length suggests—but know that it is short: this is a drill road you lap for repetitions, not a map you explore. On tarmac this narrow, a lightweight hatch will humble any supercar. Tested on BeamNG 0.38.
